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  1. Today
  2. i agree
  3. Last week
  4. All of the laws, rules, etc etc will be posted either just before or as the server goes in to full release outside of testing phases. Patience is a virtue; For now use the in-game rules in the map.
  5. Everything is Prob going to be going up when Server go's live, I don't know for sure, But Police Handbook Looks Done and the data I think is also Done. Don't know about the Law tho.
  6. Earlier
  7. When are y'all going to put the hand book up and the laws,database
  8. Server Update

    Updates (Live)-- Added G36 to Chief shop (needs testing) New Civilian uniforms, headgear and cars added to various shops (We're still working to bring back some that were lost on mod pack update) Water can now be picked up Invisible radio packs now back for cops and ems Removed combat movement (this was never intended to be on) Future Roadmap-- New textured cars, uniforms for LVEMS / LVSP Bank robbery (being worked on now - Bank is in Lakeside) Maverick Apps (car tuning, intro cam, talent tree, etc) Placeables for LVEMS / LVSP VIP Shops Drug Effect Sounds (visual effects themselves are implemented already) Driver's license (actual license you can fill info on and show to cops)
  9. Updates (Live)-- Added G36 to Chief shop (needs testing) New Civilian uniforms, headgear and cars added to various shops (We're still working to bring back some that were lost on mod pack update) Water can now be picked up Invisible radio packs now back for cops and ems Removed combat movement (this was never intended to be on) Future Roadmap-- New textured cars, uniforms for LVEMS / LVSP Bank robbery (being worked on now - Bank is in Lakeside) Maverick Apps (car tuning, intro cam, talent tree, etc) Placeables for LVEMS / LVSP VIP Shops Drug Effect Sounds (visual effects themselves are implemented already) Driver's license (actual license you can fill info on and show to cops) View full article
  10. Is it like 7.8 g
  11. Mod Pack Released

    The newest modpack has been released. Exit steam and restart it to start new download. Edit: Forgot to add there's many new cars we're working on putting into the game. Unfortunately some of the clothing and such may not work as it was removed. We're working on cleaning that up. Please be patient. Cop and EMS clothing and cars have been fixed but won't be updated on server until tomorrow. Good night.
  12. The newest modpack has been released. Exit steam and restart it to start new download. Edit: Forgot to add there's many new cars we're working on putting into the game. Unfortunately some of the clothing and such may not work as it was removed. We're working on cleaning that up. Please be patient. Cop and EMS clothing and cars have been fixed but won't be updated on server until tomorrow. Good night. View full article
  13. Server Update

    Good Evening, Russell got called into work which has delayed release of the new modpack. Hopefully it will be out early this week. In the mean time, here's some other updates: Changes (Live Now)-- Gang dupe exploit fixed New exotic shop location and building in Lakeside Added news network for broadcasting Heroin processor isn't Superman and floating high above anymore DP missions implemented Cops will not spawn in with murderous tasers anymore Traffic lights fixed - you should obey the laws now heathens Nightclub fixed - get your groove on girl Fed Reserve implemented and tested - get that cash son Hunting area added - needs testing Gang Hideout added and tested (more to come later, just 1 now in smallville) Future Roadmap-- New modpack to remove gui issues and errors upon launching (hopefully early this week) New textured cars, uniforms for LVEMS / LVSP Bank robbery (being worked on now - Bank is in Lakeside) Maverick Apps (car tuning, intro cam, talent tree, etc) Placeables for LVEMS / LVSP VIP Shops Drug Effect Sounds (visual effects themselves are implemented already) Driver's license (actual license you can fill info on and show to cops)
  14. Good Evening, Russell got called into work which has delayed release of the new modpack. Hopefully it will be out early this week. In the mean time, here's some other updates: Changes (Live Now)-- Gang dupe exploit fixed New exotic shop location and building in Lakeside Added news network for broadcasting Heroin processor isn't Superman and floating high above anymore DP missions implemented Cops will not spawn in with murderous tasers anymore Traffic lights fixed - you should obey the laws now heathens Nightclub fixed - get your groove on girl Fed Reserve implemented and tested - get that cash son Hunting area added - needs testing Gang Hideout added and tested (more to come later, just 1 now in smallville) Future Roadmap-- New modpack to remove gui issues and errors upon launching (hopefully early this week) New textured cars, uniforms for LVEMS / LVSP Bank robbery (being worked on now - Bank is in Lakeside) Maverick Apps (car tuning, intro cam, talent tree, etc) Placeables for LVEMS / LVSP VIP Shops Drug Effect Sounds (visual effects themselves are implemented already) Driver's license (actual license you can fill info on and show to cops) View full article
  15. Just an update for the past few days-- Changes: Added House Alarm for when house is broken into Changed Jail escape radius to fix a bug/glitch Added ability to rob gas stations (requires 1 cop online) Removed admin from Y menu (was causing bans) Added autosaving every 15 minutes Added Drug Effects Added call for backup for police (Shift B) Added teargas for police Added ability to "push vehicle" using interaction menu (DO NOT ABUSE THIS to troll other players!!! It is intended to help if cars get stuck on the grass in certain areas) Future Roadmap: New modpack to remove gui issues and errors upon launching New textured cars, uniforms for LVEMS / LVSP Federal Reserve + Bank Maverick Apps (car tuning, intro cam, talent tree, etc) Placeables for LVEMS / LVSP Delivery Missions Gang Hideouts VIP Shops Drug Effect Sounds (visual effects themselves are implemented already) View full article
  16. Server Updates

    Just an update for the past few days-- Changes: Added House Alarm for when house is broken into Changed Jail escape radius to fix a bug/glitch Added ability to rob gas stations (requires 1 cop online) Removed admin from Y menu (was causing bans) Added autosaving every 15 minutes Added Drug Effects Added call for backup for police (Shift B) Added teargas for police Added ability to "push vehicle" using interaction menu (DO NOT ABUSE THIS to troll other players!!! It is intended to help if cars get stuck on the grass in certain areas) Future Roadmap: New modpack to remove gui issues and errors upon launching New textured cars, uniforms for LVEMS / LVSP Federal Reserve + Bank Maverick Apps (car tuning, intro cam, talent tree, etc) Placeables for LVEMS / LVSP Delivery Missions Gang Hideouts VIP Shops Drug Effect Sounds (visual effects themselves are implemented already)
  17. You obviously don't get it. You shit talked weeks of work on a "test" launch. Enjoy the ban.
  18. So, a perm just for my opinion? Im sorry, back to my slave work massta
  19. From what I understand you were saying the server was shit and wasn't going to go anywhere on the very, very first day it was opened to the public for TESTING. I'd advise you to see my main post from last night that shows all of the things that were fixed over the course of the weekend. If you have any idea of what it takes to get a modded server up from the GROUND up, then you might have a little better respect for what it takes. That map, other than the terrain requires every little asset to be placed somewhere, coded, and tested. That means every store, every spawn point, every drug / resource, every DP mission, etc, etc. Literally anything you interact with ties to something else that was manually done by hand by myself or Russell. That's before we even get to getting quality of life scripts implemented and tested (Painkillers, illegal items, placeables, tons and tons of other things). Fortunately I have a lot of our original code from our other servers so we've been able to fix and implement things much quicker than before. As you can imagine all of those things need testing. That's why the server was launched as a "TEST". It helps a hell of a lot more to have 15-20 people trying things than Russell or myself doing 1 test at a time and stalling the progress of other development. Anyways, I have a ton of work to do and I'm sitting here dealing with this nonsense when we're not officially live. I'm typically a reasonable person and will leave the opportunity for you to be unbanned if you would like. I need you to understand what I just said in this post and confirm though. I also had better not hear you talk bad about the server's status again or it will be perm.
  20. The server is meant to be fun for everyone in a global sense; If you are going to be here to cause problems by being negative with you and your friend(s) then you more than likely won't be welcomed here in open arms. We are extremely serious about the roleplay aspect here and we have set forth, for the time being if you checked the Map Info in-game while playing, basic rules to follow. Russell and Hoff both put in a lot of hours in to the community and server work; Bottom line is we, the administrative staff, will not go easy on those trashing the server or hindering the day to day operations of the server/community. If Hoff decides to remove the ban on you then I'd strongly recommend you revise your behavior while being here else the door may get locked and bolted the second time shut instead of just closed to you. Just incase you are unbanned here are some things you might want to consider before resuming your time here. Review the rules. This is the MOST IMPORTANT thing. Tell your friends where to go to find the rules as well so that they may be a positive influence on the server by abiding them. If you catch a rule breaker or something causing problems please report it to the administration; We are here to help keep the community clean. If your friends are acting a fool; Straighten them out the best you can. (Advise them to change their behavior, stop what they are doing wrong, tell them what rule they are breaking, etc etc.) If you follow the simple things then everyone, including yourself, will have a wonderful stay here.
  21. Hello Ronin, I will say it was not an accident, you clearly stated you did not like the server at all calling it trash. Now you didn't get banned for calling the server trash or ect. You and your friend had a clear disregard for any kind of roleplay, while understand it is currently in testing it gives you or anyone else no option to ruin roleplay for anyone else. I think with everyone that was in the channel while you were going off it was very obvious you didn't want to be here. With the language you decided to use and the comments towards other players, then to instead of saying yes my friend Wong messed up and yada yada yada, you said well he's new so it doesn't really count how could he really know the rules. Then I merely told you, well you know the rules so you should be teaching him, then your comment back well I didn't tell him to do that. So clearly that is a case of no one wanting to take personal responsibility, and personally with the TEST Server happening Hoff or I don't have time to be playing games with this kind of thing, So I will not be unbanning you but Hoff may decide to if he chooses. The test server is supposed to be a fun environment were everyone is enjoying themselves making the server better for a full release. No one had any negative comments during the weekend about the server, yes there was a list of bugs to fix but wipe fixed 100% of them as the weekend rolled on. So maybe just maybe this isn't the place for you Russell PrometheusRP Owner
  22. Were you one of the ones bitching about role play even after being warned we were testing and to let go?
  23. Server Updates

    Well... I'd say we had a fun and very successful testing weekend. We knocked out a ton of bugs. We're aware of the various popup errors when launching the game and joining. We're also aware of the UI cutting off issues and those will be resolved this week. Hopefully you guys are enjoying the server as it is a ton of work for us. As for now, this is all that has been fixed since Friday night's beginning listed from newest to oldest. Reviving should now save weapons - Will test update tomorrow EMS Vests and Hat added EMS Impound and Pullout Players added Suicide vest can be seized as illegal item now by cops Ziptied civilians can be escorted and put/pulled out of cars Jeep SRT8 at Car Shop is now spawning Spike strip model changed to A3L to look nicer Suicide vest added and tested Blocked freeway in Lakeside from being driven on - There's a bad bug with invisible objects that we weren't able to remove, going to get new roads and build it higher later on Removed AR10 from basic gun shop as it is technically an illegal round Lowered impound rewards - Some cars that cost a lot, yielded way too much money Removed fee to pull vehicles out of garage Added painkillers to EMS for 100% healing Tazer fixed mostly - The animation is buggy with mods. I'm going to change the animation this week. AntiVDM script enabled Earplugs changed to "END" key EMS/Cop Morristown Spawns Fixed Added airshops to Morristown for EMS/Cop Added earpiece NV for EMS Added NLR timers Various sounds added with triggers (car alarm, knockout, etc) Fixed Cop garage spawn @ Corrections Cops changed to Whitelist only (no pub slots) Disable sirens / beacons (old hotkeys for traditional Altis) Added Radios to shops Added Jail timer option for police Prison outfit is now automatically assigned after sent to jail
  24. Well... I'd say we had a fun and very successful testing weekend. We knocked out a ton of bugs. We're aware of the various popup errors when launching the game and joining. We're also aware of the UI cutting off issues and those will be resolved this week. Hopefully you guys are enjoying the server as it is a ton of work for us. As for now, this is all that has been fixed since Friday night's beginning listed from newest to oldest. Reviving should now save weapons - Will test update tomorrow EMS Vests and Hat added EMS Impound and Pullout Players added Suicide vest can be seized as illegal item now by cops Ziptied civilians can be escorted and put/pulled out of cars Jeep SRT8 at Car Shop is now spawning Spike strip model changed to A3L to look nicer Suicide vest added and tested Blocked freeway in Lakeside from being driven on - There's a bad bug with invisible objects that we weren't able to remove, going to get new roads and build it higher later on Removed AR10 from basic gun shop as it is technically an illegal round Lowered impound rewards - Some cars that cost a lot, yielded way too much money Removed fee to pull vehicles out of garage Added painkillers to EMS for 100% healing Tazer fixed mostly - The animation is buggy with mods. I'm going to change the animation this week. AntiVDM script enabled Earplugs changed to "END" key EMS/Cop Morristown Spawns Fixed Added airshops to Morristown for EMS/Cop Added earpiece NV for EMS Added NLR timers Various sounds added with triggers (car alarm, knockout, etc) Fixed Cop garage spawn @ Corrections Cops changed to Whitelist only (no pub slots) Disable sirens / beacons (old hotkeys for traditional Altis) Added Radios to shops Added Jail timer option for police Prison outfit is now automatically assigned after sent to jail View full article
  25. I was playing on the server for most of the day yesterday, 7/16/2017. I stayed on TS after a server crash, and we talked abit about what happened throughout the server uptime in a mostly negative way, as this is a Test server, correct? Discuss wrongs and rights, and fix it before completed release. Yeah, that's what I thought, aswell. But, I attempt to log in today, to hop back on and see if much has changed. But, to my disbelief I see the message "Banned Permanatly. Reason: "Not welcome" - Russel, or something along those lines. I don't really know what to think. Was it because he didint like me? Did like my opinions on the TEST server? Usually if someone is not welcome it's for past reasons, or behaviors. But, who knows. Maybe it was an accident.
  26. I imagined this when you were running around https://www.youtube.com/watch?v=ZnHmskwqCCQ
  27. He is the shittiest shot known to man
  28. Mod Pack Release!!!!

    Hey guys, The modpack is live you'll need to download TASKFORCE, CBA, A3L, and LAKESIDE. The server will be going up and down for updating so don't get too mad while this happens. It will go up and down this weekend. We have jacked every ones money to 10mil so get out there and test EVERYTHING. And let us know what you guys find or dont find that you want to see. Thanks in advance guys!!!!! SERVER IP: 192.169.80.102 SERVER PORT: 2302 SERVER PASSWORD: PMT567 http://steamcommunity.com/id/lozonr/myworkshopfiles/ So your going to install taskforce, then your going to go to the armaholic link download taskforce again, open it go to the teamspeak folder drag the teamspeak exe into the teamspeak root directory then to the plugins folder and run it. Then Restart teamspeak join again go to tools, options, addons, then enable task force and then your good to go with taskforce. Then make sure you enable the 4 mods in arma 3 and then you can join the server! http://www.armaholic.com/page.php?id=23615 So in closure I would personally like to thank each and everyone of you for your continued dedication and we hope to see you on the game. Signed, Russell
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