• Hoff

    By Hoff, in News,

    Updates (Live)--
    Added G36 to Chief shop (needs testing) New Civilian uniforms, headgear and cars added to various shops (We're still working to bring back some that were lost on mod pack update) Water can now be picked up Invisible radio packs now back for cops and ems Removed combat movement (this was never intended to be on)
      Future Roadmap--
    New textured cars, uniforms for LVEMS / LVSP Bank robbery (being worked on now - Bank is in Lakeside) Maverick Apps (car tuning, intro cam, talent tree, etc) Placeables for LVEMS / LVSP VIP Shops Drug Effect Sounds (visual effects themselves are implemented already) Driver's license (actual license you can fill info on and show to cops)
    Hoff

    By Hoff, in News,

    The newest modpack has been released. Exit steam and restart it to start new download.
    Edit: Forgot to add there's many new cars we're working on putting into the game. Unfortunately some of the clothing and such may not work as it was removed. We're working on cleaning that up. Please be patient. 
    Cop and EMS clothing and cars have been fixed but won't be updated on server until tomorrow. Good night.
    Hoff

    By Hoff, in News,

    Good Evening,
    Russell got called into work which has delayed release of the new modpack. Hopefully it will be out early this week. In the mean time, here's some other updates:
    Changes (Live Now)--
    Gang dupe exploit fixed New exotic shop location and building in Lakeside Added news network for broadcasting Heroin processor isn't Superman and floating high above anymore DP missions implemented Cops will not spawn in with murderous tasers anymore Traffic lights fixed - you should obey the laws now heathens Nightclub fixed - get your groove on girl Fed Reserve implemented and tested - get that cash son Hunting area added - needs testing Gang Hideout added and tested (more to come later, just 1 now in smallville) Future Roadmap--
    New modpack to remove gui issues and errors upon launching (hopefully early this week) New textured cars, uniforms for LVEMS / LVSP Bank robbery (being worked on now - Bank is in Lakeside) Maverick Apps (car tuning, intro cam, talent tree, etc) Placeables for LVEMS / LVSP VIP Shops Drug Effect Sounds (visual effects themselves are implemented already) Driver's license (actual license you can fill info on and show to cops)  
    Hoff

    By Hoff, in News,

    Just an update for the past few days--
     
    Changes:
    Added House Alarm for when house is broken into Changed Jail escape radius to fix a bug/glitch Added ability to rob gas stations (requires 1 cop online) Removed admin from Y menu (was causing bans) Added autosaving every 15 minutes Added Drug Effects Added call for backup for police (Shift B) Added teargas for police Added ability to "push vehicle" using interaction menu (DO NOT ABUSE THIS to troll other players!!! It is intended to help if cars get stuck on the grass in certain areas)  
    Future Roadmap:
    New modpack to remove gui issues and errors upon launching New textured cars, uniforms for LVEMS / LVSP Federal Reserve + Bank Maverick Apps (car tuning, intro cam, talent tree, etc) Placeables for LVEMS / LVSP Delivery Missions Gang Hideouts VIP Shops Drug Effect Sounds (visual effects themselves are implemented already)
    Hoff

    By Hoff, in News,

    Well... I'd say we had a fun and very successful testing weekend. We knocked out a ton of bugs. We're aware of the various popup errors when launching the game and joining. We're also aware of the UI cutting off issues and those will be resolved this week. Hopefully you guys are enjoying the server as it is a ton of work for us. As for now, this is all that has been fixed since Friday night's beginning listed from newest to oldest.
    Reviving should now save weapons - Will test update tomorrow EMS Vests and Hat added EMS Impound and Pullout Players added Suicide vest can be seized as illegal item now by cops Ziptied civilians can be escorted and put/pulled out of cars Jeep SRT8 at Car Shop is now spawning Spike strip model changed to A3L to look nicer Suicide vest added and tested Blocked freeway in Lakeside from being driven on - There's a bad bug with invisible objects that we weren't able to remove, going to get new roads and build it higher later on Removed AR10 from basic gun shop as it is technically an illegal round Lowered impound rewards - Some cars that cost a lot, yielded way too much money Removed fee to pull vehicles out of garage Added painkillers to EMS for 100% healing Tazer fixed mostly - The animation is buggy with mods. I'm going to change the animation this week. AntiVDM script enabled Earplugs changed to "END" key EMS/Cop Morristown Spawns Fixed Added airshops to Morristown for EMS/Cop Added earpiece NV for EMS Added NLR timers Various sounds added with triggers (car alarm, knockout, etc) Fixed Cop garage spawn @ Corrections Cops changed to Whitelist only (no pub slots) Disable sirens / beacons (old hotkeys for traditional Altis) Added Radios to shops Added Jail timer option for police Prison outfit is now automatically assigned after sent to jail
    Russell
    Hey guys,
    The modpack is live you'll need to download TASKFORCE, CBA, A3L, and LAKESIDE. The server will be going up and down for updating so don't get too mad while this happens. It will go up and down this weekend. We have jacked every ones money to 10mil so get out there and test EVERYTHING. And let us know what you guys find or dont find that you want to see. Thanks in advance guys!!!!!
    SERVER IP: 192.169.80.102
    SERVER PORT: 2302
    SERVER PASSWORD: PMT567
    http://steamcommunity.com/id/lozonr/myworkshopfiles/
    So your going to install taskforce, then your going to go to the armaholic link download taskforce again, open it go to the teamspeak folder drag the teamspeak exe into the teamspeak root directory then to the plugins folder and run it. Then Restart teamspeak join again go to tools, options, addons, then enable task force and then your good to go with taskforce. Then make sure you enable the 4 mods in arma 3 and then you can join the server!
    http://www.armaholic.com/page.php?id=23615
    So in closure I would personally like to thank each and everyone of you for your continued dedication and we hope to see you on the game.
     
    Signed,
    Russell
    Russell

    By Russell, in News,

    Hey guys,
    I just wanted to give you guys a small update, between Hoff and I we are putting in some serious time making sure everything is as good as it can be for testing this weekend. I'll be releasing the mod pack sometime Friday night, or early Saturday Morning for anyone that wants to download it for server testing. With that an exciting development has just been finished up, the new and improved Police Database! This will be a great edition that was not very useful last time around, but with the much needed improvements we will be fully implementing the feature on this server. But this is 1 of the many things to come in the near future for the server.
    As you guys may have noticed all the applications are actually fill out forms that are securely transferred over https:// so there will be no need to copy and paste any forums or anything anymore. All you have to do is click the app you want, fill out all the information and submit, its just that simple. Along with the Apps, the same method will be used for Reporting staff, Reporting Bugs, and certain Compensation Requests, reporting a player will be handled in requesting assistance as per usual.
    The Rules, i'm sure many of you are aware of the issues that went on before with some of the rules and such previously. Hoff and I have been working very hard to make sure that this will be a very enjoyable place for everyone to enjoy themselves and game. So I urge you to check in on the newly updated rules that will be posted on Friday evening or early Saturday morning. You guys are going to see a lot of changed for the better, between updated rules, new staff chain of command, and more staff being capable to assist you with certain issues you may have.
    So in closure I would personally like to thank each and everyone of you for your continued dedication and we hope to see you on the game.
     
    Signed,
    Russell
    Hoff
       Things are coming along very nicely everyone. Russell and I talked about it and we're going to aim for Saturday to least open the server up for testing, maybe even just open it up without a password. This is of course subject to change along with what I'm about to say.
       What to expect testing: Our intention to start is to grant everyone a lot of starting money for testing. This will allow people to buy and test a lot of the new cars, guns, etc. We will post the modpack links when the testing starts, on this site. With that said, we're hoping people will report bugs with the cars so we can either fix or remove them. Some of the areas of the map may be undeveloped still during testing. Also general bug reports would really be appreciated. Once we get most of the major bugs worked out and we feel like the server is considered "live", there will be a full database wipe. That means don't get attached to anything too much during these early stages as you will lose them when we wipe for full launch. Also please note we're still finishing up the rules. During testing, if we've not finished them, please assume our old rules from altis. They will be done by launch.
       The end goal: We're intending to make things a little more realistic as far as money goes. We want people to "work" to get to the super-cars and weapons. When you die it should feel like you lost something. A lot of people before on our other servers had so much money they'd simply rather die then go to jail. Getting arrested should and will be a punishment. We're going to use a new police database to determine longer jail sentences (within reason obviously) for habitual offenders. We're going to be pulling for better role play and removing those who fail-RP often. We will be CLOSELY monitoring money when we consider the server live. In fact we will be monitoring money during this trial run too in case anyone discovers a dupe / glitch. To start there will be no donor shops. That's something we may revisit later down the road. We will be using a new police database that we hope to incorporate into the game (not requiring a browser). TFAR will be required again to play on the server.
    Hoff

    By Hoff, in News,

    Hey guys. We spent all of the weekend working on this. We had some unforeseen issues when we tried to get it in test mode. We worked through them and made a lot of progress but it has delayed us some on the normal work I had planned. We've got about 500 cars, boats, planes and helicopters to manually code into the shops. I've done half but need to finish before we can launch. We're going to work pretty hard through the week and we're hoping to be able to launch this coming weekend. No promises. Stay tuned.
    Hoff

    By Hoff, in News,

    Guys, we're nearing completion of the map for a playable state. I'll be working hard on the code today and tomorrow. I'm not promising anything but we're hoping to have it at least testable by the end of the weekend. That may include a limited amount of members we'll let in. 
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